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Trackless Hack

Updated: Mar 19, 2020





















































About This Game Trackless is an atmospheric first-person exploration and puzzle game set in the distant future. Inspired by classic games like Zork, Shadowgate, and King’s Quest, Trackless uses text input that allows you to interact with characters and objects. In the game, you play as a seeker, someone who has decided to take a journey into the mountains to attempt a series of trials that, if completed, will lead you to a monolith called The Object. No one knows what The Object is or where it came from, but clues exist surrounding this intractable mystery. Exploring a diverse set of locations and solving puzzles will earn you currency, which you can use to buy upgrades for your phone. Your in-game phone will help you find clues and give you special abilities.Features Trackless combines a 2D graphic atmosphere in a 3D world.During your journey towards The Object, you will encounter dozens of puzzles that require specific action verbs.Enter the best action verb for a higher score and use the credits to buy items or phone upgrades. You will encounter fellow seekers along the way. Eavesdrop on their conversations and learn about the world and their beliefs. Venture into secret paths and discover other beings. Soundtrack by Makeup and Vanity Set 7aa9394dea Title: TracklessGenre: Adventure, Casual, IndieDeveloper:12 East GamesPublisher:12 East GamesRelease Date: 12 Sep, 2017 Trackless Hack Awesome game! Trackless is original in every way possible. The writng and visual style are engaing throughout the entire game and the soundtrack fits in flawlessly. Highly recommended.. 12East did a great job. Let's start with that. Compelling story, excellent music. Multiple ending possible which is always cool. Reminds me of text based games from back in the day [Zork, Dungeon]. Branching narrative, sometimes frustrating but always solvable. Well worth the price and time invested :)... My suggestion? GET IT. A first-person adventure game with a text parser? Sign me up!Cleverness abounds from this low-budget indie game. Your vocabulary skills equal points, so e.g. if you "take" an object you get less points than if you, say, "acquire" or "retrieve" it. But all that is just flavor and don't influence the game itself, which is a smart move.The wonkiness of the graphics (2D flat sprites in a 3D world) would seem like a downfall of any other game, but here it adds to the otherworldly mysteriousness of it all. Combine that with an excellent musical score by Makeup And Vanity Set and you've got a dream-like atmosphere like no other.Only downside (for me) is that when I streamed this game, I kept getting copyright strikes from Makeup And Vanity Set's publishers. Licensing music to a game and then cracking down on YouTubers who try to play said game is NOT cool.. Overall the game was alright. I enjoyed the game's aesthetic (including its choice of music and art style), but certain parts of the gameplay didn't really click with me and ended up frustrating me at times.There is two points in particular that ended up eating up half of my game time (2 of 4 hours) of which I was only able to figure out one. Let's just say when you get to flow switch it's not what to do with the switch (activate, toggle, use), but what you wan't the device to do.The other point was with the laptop. I have a decent amount of experience with software engineering, and it frustrated me to no end.It was a nice adventure, but I feel like they could of added more options for each interaction to make the gameplay more fluid.. Really thoughtfully crafted!!. a lo-fi futurist walking sim. a cyberpunk game that questions what (or if) we value spiritually. a phone theme collector. strictly speaking, in trackless you'll be interacting with your environment, typing verbs, or, in some instances, answering quizzes, in order to progress. but this mechanic is tightly wrapped in a slick mobile phone GUI and presented in a world that is simultaneously alien and eerily familiar. this game isn't perfect. like the text-based games it draws inspiration from, there are some frustrating moments in trackless where progress is limited by vocabulary. luckily, in this always-online generation, these frustrations are mitigated by keeping a browser alt-tabbed. all in all, i found trackless to be another interesting experiment in the larger first person exploration genre, with a place, visual style, and identity all it's own.. An interesting adventure with a unique verb selection gameplay mechanic. Quite straightforward - I didn't have to look at a guide to get two of the endings.The atmosphere was unusual and I'd like to explore more of this world if there were a sequel.. It's a very atmospheric game. It's well paced. There's some challenge but it's not discouraging. It runs well and it plays well, movement and interactions are adequate.. Well, I played it. Beat it in 2 hours. It was interesting.

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